Error detection and correction | Structured Light 3D Scanning
     
Conventional Gray Codes (11 images)

Modulated Phase-shifting (162 images)

After error detection and correction (121 images)

3D Reconstructions

Depth Maps

Concave lamp made of shiny brushed metal

Error detection using consistency check



This object is challenging due to strong, high-frequency inter-reflections. Consequently, the depth map using our code ensemble (shown below) has a lot of residual errors. We propose techniques for detecting and correcting these residual errors by acquiring more images. These techniques significantly improve the reconstruction quality. See comparison at the bottom of the page.
We use a consistency check among the code ensemble for detecting errors (similar to the one used for handling general scenes). For a pixel, if no two codes agree, it is marked as an error pixel, as shown above. Since no extra patterns are projected, the error detection stage places no overhead in terms of acquisition time.
Error correcting using selective illumination

In the subsequent iterations, the scene points which are already decoded correctly are not illuminated. This is achieved using an illumination mask. By progressively reducing the number of points getting illuminated (and hence, inter-reflections), the residual errors are reduced. This technique is based on the work of [Xu et al, 2009].
Comparison of results

Our code ensemble (41 images)